This assumption (almost) resolves the inconsistency. Karen Wynn Fonstad, the author of the popular Atlas of Middle-earth suggested that Tolkien’s statement in the Silmarillion should be interpreted as an actual travelling distance and not a linear distance (“as the crow flies”). So, the distance in the text is more than twice the distance displayed in the 2nd Silmarillion Map. “But Morgoth, as has before been told, returned to Angband, and built it anew, and above its doors he reared the reeking towers of Thangorodrim and the gates of Morgoth were but one hundred and fifty leagues distant from the bridge of Menegroth far and yet all too near.” However, from Tolkien’s later writing for the Silmarillion we have the following statement: Christopher Tolkien estimated the distance from Menegroth to Angband on the 2nd Silmarillon map as 73 leagues or 218 miles (see History of Middle-earth, Volume 11). 1926-1930 and 2nd Silmarillion Map from the early 1930’s). On the one hand, Tolkien did show us Angband on his earlier maps of Beleriand ( 1st Silmarillion Map from ca. What is the problem here? Why is Angband not displayed on the official map of the Silmarillion? However, a discussion with u/Lothronion and u/EvieGHJ on my previous article ( Where was Utumno?) revealed that there is actually no consensus on Angbands location. Familiars now get more abilities including intentional support of draining life healing the player.For quite a long time I have thought that we do know the definite location of Angband. Priest monsters (and allies) now cast useful magics on their companions. Sorcerers get illusion spells which damage monsters which are hallucinating or sleeping. Monsters can now be dazed, hallucinate, suffer amnesia and be terrified (as opposed to merely afraid). A number of new magic bags to spread out e.g. Every spell book you study now uses up an inventory slot. You can download the source code from, a precompiled Windows build from and a precompiled OS/X (Intel) build from. This is a back port of a number of features from the SVN version which probably deserve some air time prior to me releasing a broken 0.6.5. Nevertheless, I'm in the process of slowly building up a build environment again and may have opportunity to release a fixed version of the Unangband 0.6.4 branch, and perhaps even an Unangband 0.7.0-very-alpha in the not to distant future. I got this email in February, however, which should be an indicator of how far I've successfully got towards integrating the small patch required to fix this. I've also received an email with a fix to the long standing 'monsters don't perform range attacks' which plagued the last ever release of Unangband, from a helpful contributor (Alexis Sheuer). I say 'helpfully' with caveats due to the deceptive advertising on the Source Forge download page, which is why the links to the right point have been updated to Github (for source code access) and Dropbox (for file distribution) and only the other files links to older versions references the Source Forge site. In the interim, Berlios, the host and source code repository has died, although Source Forge has 'helpfully' picked up the SVN repository and file distribution. Unangband has been on hold a bit longer than I initially intended.
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